Sunday, March 23, 2008
A Quick Recap: My trip to EA
With all the deadline insanity and blogging hiatus, I didn't get around to posting my final part of my San Francisco trip, which was a trip to the EA offices, where all the magic that is/will be DEADSPACE comes from, as well as such little known obscure things as SPORE and SIMS 2 etc etc. They treated Antony Johnston and I like kings. Truly nice people.
They'd actually set us up for a signing at the main EA building, just for employees...and was kind of shocked at how many people turned up...a helluva lot of game people read comics that's for sure. ( Which isn't that surprising since half the people I know who have been in comics wind up in the game biz it seems )
So here's some photos from my EA trip. You may already have seen them if you simply follow my flickr account uploadings.
Electronic Arts. It is a fantastical place full of joy and wonder.
Prepping for the signing.
It was at this point I learned there will indeed be a signing. " I thought people just liked to stand in lines on their break? "
And more line...
Then we got a good walkthrough a bunch of the game in up in the teams offices/studio/magical land of game making. Apparently this is a bit that's not been seen yet and they let me photo it. The game itself is all sorts of awesome. You'll want to kill yourself more than win the thing just to see how mangled your body can get in the various fun ways you die. These people are fans of guts, gore and dismemberment, what can I say. And the monsters are breathtaking.
A "not really for general release" promo poster, from the Warren Ellis school of thought. And I cannot disagree with it one bit.
This isn't even the main lobby.
I'm a cracker, so this room was for me.
Not only is all the cutlery in the canteen made of corn starch, thus fully recyclable, but they have their own brand water too.
It was a great trip, can't thank EA enough for showing me all the places where the magic happens. A whole bunch of truly nice yet amazingly talented people showed us a great time. It's funny to think that the game industry now dwarfs the movie biz, and now that I've been to one of the big boys in town, I've seen it in the flesh!